I'm not an expert by any means, but animation is something I love doing. I have experience working with Autodesk Maya, After Effects, and Blender!
CROMLECH CLASH | September 2020
A short animated fight sequence chronicling the battle between four fantasy characters (a mage, assassin, witch, and knight) at a mysterious arrangement of stones, known to art historians as a "cromlech," in a meadow. Made using Blender, Photoshop, VRoid Studio; edited in Premiere Pro. 
Tatakai | May 2020
A short animated project depicting a fantasmical battle between two Japanese goddesses: Amaterasu, the sun goddess, and Konohanasakuya-hime, the cherry-blossom princess. Created in Autodesk Maya as a final project for CTAN 452 (Introduction to 3D Computer Animation) at USC. 
Christmas Surprise | May 2020
A whimsical animation depicting a holiday-themed Rube-Goldberg machine that culminates in the lighting of a Christmas tree. Created in Autodesk Maya as a part of a project for CTAN 452. 

Concept art for Christmas Surprise.

Auxiliary Animations | January - april 2020
Below you will find a number of auxiliary animations + renders of models that I created for weekly assignments in CTAN 452.
Emotional Ball Bounce,  february 2020. Autodesk maya.
Solemn walk cycle, february 2020. autodesk maya
Apples, December 2019. Blender.
Apples, December 2019. Blender.
Japanese Forest, February 2020. Autodesk Maya.
Japanese Forest, February 2020. Autodesk Maya.
Snowman, January 2020. Autodesk Maya.
Snowman, January 2020. Autodesk Maya.
Konohanasakuya-hime and Amaterasu, May 2020. Autodesk Maya.
Konohanasakuya-hime and Amaterasu, May 2020. Autodesk Maya.
Basic walk cycle, february 2020, autodesk maya.

solar system, january 2020, autodesk maya.