Annie's Apothecary is a game concept I developed for my final project for CTIN 458 (Business and Management of Games) at USC. The game is intended to be an action-RPG platformer/dating simulator hybrid that puts the player in the shoes of Annie, a witch in-training, as she explores the mythical world of Pateria, collecting ingredients to fuel her late grandmother's apothecary.
*All images shown in the slides are not my own have been pulled from Google to serve as concept placeholders.