Annie's Apothecary is a game concept I developed for my final project for CTIN 458 (Business and Management of Games) at USC. The game is intended to be an action-RPG platformer/dating simulator hybrid that puts the player in the shoes of Annie, a witch in-training, as she explores the mythical world of Pateria, collecting ingredients to fuel her late grandmother's apothecary.
*All images shown in the slides are not my own have been pulled from Google to serve as concept placeholders.

Product Snapshot

Product Overview

Target Audience

Key Revenue Drivers

Game Feature #1: Game World

Game Feature #2: Exploration

Game Feature #3: The Apothecary
